> Forest of True Sight > Questions & Answers Reload this Page Sundering Weapon Mod and Strength Stack?
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Old Apr 01, 2008, 10:38 AM // 10:38   #21
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Quote:
Originally Posted by Sir Tidus
Usually which one wins?
Vampiric for Swords and Axes. Sundering for Scythes and Hammers.
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Old Apr 01, 2008, 08:59 PM // 20:59   #22
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Originally Posted by JR
Vampiric for Swords and Axes. Sundering for Scythes and Hammers.
Why? I heard somebody say that sundering is better with weapons that have greater max damage, but that doesn't make sense to me.
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Old Apr 01, 2008, 09:39 PM // 21:39   #23
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Sundering is a +20 modifier on top of your +15^50 (or whatever) and your +20 customization.

When you crit and you hit your 20% chance to 20% armor piercing, you can spike way higher than the +3 or +5 damage you'd get off a vampiric weapon.

That's what they are talking about when you use Sunder with a big damage dealing weapon, how much more the damage will be on the critical.

So folks will argue, Vampiric if you can live with the -1 health for regular increase in damage, or Sunder to get that big spike every now and again.

If you like to see big numbers, then go with the Sunder mod.

Last edited by Red Sand; Apr 01, 2008 at 09:41 PM // 21:41..
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Old Apr 02, 2008, 12:09 AM // 00:09   #24
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Quote:
Originally Posted by Red Sand
Sundering is a +20 modifier on top of your +15^50 (or whatever) and your +20 customization.

When you crit and you hit your 20% chance to 20% armor piercing, you can spike way higher than the +3 or +5 damage you'd get off a vampiric weapon.

That's what they are talking about when you use Sunder with a big damage dealing weapon, how much more the damage will be on the critical.

So folks will argue, Vampiric if you can live with the -1 health for regular increase in damage, or Sunder to get that big spike every now and again.

If you like to see big numbers, then go with the Sunder mod.
I have done up to 250 damage in one hit with a sword.
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Old Apr 02, 2008, 08:18 AM // 08:18   #25
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Quote:
Originally Posted by isamu kurosawa
Once again maybe because they have the sense to swap out the vamp if its not currently useable. Blocking, kiting and blind are a counter to your whole class regardless of weapon mod so using it as an arguement against the use of a vamp mod is ridiculous.
My sundering mod doesn't give me -1 pip of health degeneration while blocking, kiting or blinded. It is relevant but I'm not discussing the whole sundering/vamperic with people below a certain intellect anymore.

Quote:
Originally Posted by Numa Pompilius
I mean, 5-15 extra damage or so every fifth hit isn't really likely to swing the battle.
Because 15 extra damage every five swings (cumulatively from a vamperic mod) is really likely to swing the battle? Seriously people overestimate how little the vamperic mod actually adds. Neither does your elemental mod add that much either. People grossly overestimate the impact of damage increase mods.

Quote:
Originally Posted by Sir Tidus
Usually which one wins?
Win what? Both mods have their good and bad sides, there is no win.
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Old Apr 02, 2008, 08:26 AM // 08:26   #26
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Quote:
Originally Posted by Sir Tidus
Why? I heard somebody say that sundering is better with weapons that have greater max damage, but that doesn't make sense to me.
Sundering (essentially) increases your damage by a percentage, rather than a static number like Vampiric. The greater the base damage, the more damage it adds.

Quote:
Originally Posted by Dark Kal
My sundering mod doesn't give me -1 pip of health degeneration while blocking, kiting or blinded.
That sounds like it makes a great weapon to swap to from your Vampiric.

Quote:
Originally Posted by Dark Kal
People grossly overestimate the impact of damage increase mods.
Most people do actually care about 'making big damage' though, and the cumulation of smaller factors does infact make a difference.
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Old Apr 02, 2008, 09:15 AM // 09:15   #27
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Quote:
Originally Posted by JR
Most people do actually care about 'making big damage' though, and the cumulation of smaller factors does infact make a difference.
The difference a vamperic mod makes compared to a sundering mod is very marginal (which is ofcourse debatable and depends heavily on personal opinion). Unless you're fighting an enemy with A LOT of health the cumulative effect is negliable or if you're fighting an enemy with very little health (i.e. PvP) the mod may make a very slight difference. But in any case the advantage you get will be very minimal IMHO.

If you want the most damage and don't mind swapping, go for the vamperic mod. If, like me, you feel the damage increase is so marginal it doesn't really matter and therefor isn't worth constantly swapping for, go for the sundering mod I'd say.

Edit:

To the OP: The AP from your strenght attribute or your 'Primal Rage' skill stacks with the AP of the sundering mod but the AP from you're strenght attribute doesn't stack with the AP from your 'Primal Rage' skill, it chooses the highest value which will be your 'Primal Rage' skill.

Source: http://gw.gamewikis.org/wiki/Armor_penetration

Last edited by Dark Kal; Apr 02, 2008 at 09:28 AM // 09:28..
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